ClientPublished ottobre 20, 2007 at 12:29 No Comments
MuckClient – was designed originally to help interface between you and the telnet based mu* games. As you can probably tell from its name, it was originally designed to work with Mucks, as thats the kind of games I play. However, the requirements of Mu’s are very similar and as a result it works very
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ClientPublished ottobre 13, 2007 at 11:00 No Comments
MUSHclient – Scritto in C++ velocissimo client per MUD disponibile per Windows.
ClientPublished settembre 17, 2007 at 19:20 No Comments
Lyntin – Is a mature multi-platform multi-user-interface mud client written entirely in Python. It’s also a framework on top of which you can code additional functionality to suit your needs.
ClientPublished settembre 11, 2007 at 14:52 No Comments
DoNClient – Is free for use with DoN or any other mud you desire and provides a broad and increasing feature set, with all good requests from users addressed quickly. DoNClient provides both simplicity for common tasks and the power to do the uncommon.
ClientPublished settembre 6, 2007 at 19:17 No Comments
Battletech MUX – Is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
ClientPublished settembre 6, 2007 at 18:41 1 Comment
Clio – is a text-based MUD2 client for Windows, Unix, Linux, and MacOS X. Like any other telnet client, Clio connects to the MUD2 server allowing you to login to the game. However, once you have logged in, it switches the server to a special MUD2 client mode, providing a constantly updated display of your
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